Rec Room
Experiences

Team: Maker Team / Creative Community Team

Role: UX, Level Design, Community Experience, Product Design

Tools: XD, Figma, Adobe Suite, Rec Room, Unity

Release: 2019 - 2023

While at Rec Room, I have created over 200 experiences and collaborated with top YouTubers, including Nathie VR, Cas and Chary VR, Soul Fox, PSVR Frank, HairyVR, Tarapeutic, VBunny Go, and BVR. Additionally, I have worked on partnerships with organizations such as KEXP, Miraculous Ladybug, and the NBA.

I have developed strategies, designed, and led some of the top events in Rec Room. I believe the best events always include the creative community, foster opportunities to build friendships, and improve discoverability. These elements help promote and support communities and their motivations in the long term.

Creator Academy

Creators of all skill levels, from beginner to expert, can learn and improve their creative abilities.

The Science Department

A limited-time collecting event designed to engage both players and creators across creator-made experiences.

Reclympics

A community sports event that engages both players and creators.

Rec Holiday Market

Celebrate the winter holidays with player events and creators' holiday shops.

Design · UX/UI · Product Design · Branding

Crafting
impact-driven experiences

2025 by Meriesa

Design · UX/UI · Product Design · Branding

Crafting
impact-driven experiences

2025 by Meriesa

Design · UX/UI · Product Design · Branding

Crafting
impact-driven experiences

2025 by Meriesa